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''"A page that was ripped from an ancient tome. It is written in unearthly, alien letters, but for some reason you know you can read it."''
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{{Quote|A page that was ripped from an ancient tome. It is written in unearthly, alien letters, but for some reason you know you can read it.}}
   
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'''Tome Pages''' are special [[items]] that can change the current expedition’s map and gameplay. These single-use consumables are spells and curses that can both help or hinder the player’s journey. Tomes can always be found in [[Shaman Hut|shaman huts]], and rarely in [[Shrine|shrines]] and [[Cave Entrance|caves]]. The [[Necronomicon]] has a chance to produce 1-3 tomes with each use.
The '''tome pages''' are parts of ancient spellbooks of some sorts. While written in an unknown tongue, they are still clear for the expedition's scientist to read, for some mystical reason. Reading them causes miraclous changes to the world around, but wastes the pages in the process.
 
   
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Tome Pages have a value of 10 (+100% at [[Shaman Hut|Shaman Huts]]). They are weightless, meaning they don’t count towards the player’s carrying [[capacity]].
They serve, essentially, as a one-use spell scrolls, allowing players to benefit from the ancient powers written upon them. Each page can be used once.
 
   
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'''NOTE:''' There are 4 pages that are '''retired''' and '''no longer appear''' in the game: ''Monster Den Creation, Mountain Creation, Teleportation'' (replaced by Random and Targeted Teleportation) and ''Unholy Travels''. There is a '''glitch''' in the Hall of Fame collection that still shows these as "missing" items, but the '''Collector of Sorts''' achievement is still obtainable without them.
Tome Pages have a value of 10, +100% at [[Shaman Hut]]s and take no inventory space
 
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==List of Tome Pages==
 
 
{| class="article-table sortable" style="width: 100%;"
Sources: [[Shaman Hut]], [[Necronomicon]], events...
 
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!class="unsortable" style="width: 10%;"|
 
  +
Image
==Tome Page Types==
 
  +
! style="width: 24%;" |Tome of:
 
  +
!style="width: 15%;"|Category
{| class="article-table sortable"
 
  +
!style="width: 51%;"|Effect
!Category
 
!Color
 
!Name
 
!Effects
 
 
|-
 
|-
 
|[[File:ofAbomination.png|center|50px]]
| style="text-align: center;"|Terrain
 
 
|Abomination
|[[File:ofDryLands.png|center|50x50px]]
 
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|style="text-align: center;"|Companion
|of Dry Lands
 
 
|Changes one random [[Companions|companion]] into an [[abomination]].
|Creates a sandstorm at the players current tile that spreads out into all directions and turns tiles into their deserted versions (does not affect mountains). This happens over time like fires and will cease after changing an area of about ten tiles in diameter.
 
 
|-
 
|-
 
|[[File:ofChasm.png|center|50px]]
| style="text-align: center;"|Terrain
 
 
|Chasm
|[[File:ofHillCreation.png|center|50x50px]]
 
 
|style="text-align: center;"|Terrain
|of Hill Creation
 
 
|Changes a target area 3 hexes in diameter into bottomless pits. Can be targeted up to 10 hexes away from the party's current position.
|Changes the targeted hex to hills.
 
 
|-
 
|-
  +
|[[File:Tome Dry Land.png|none|thumb|55x55px]]
| style="text-align: center;"|Terrain
 
 
|Dry Lands
|[[File:ofMountainCreation.png|center|50x50px]]
 
 
|style="text-align: center;"|Terrain
|of Mountain Creation
 
  +
|Spreads slowly outward from the player changing the area into desert [[terrain]], up to an area of ~10 hexes in diameter.
|Changes the targeted hex to mountain.
 
 
|-
 
|-
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|[[File:Tome Fire.png|none|thumb|55x55px]]
| style="text-align: center;"|Other
 
 
|Eagle Scout
|[[File:ofEagleScout.png|center|50x50px]]
 
  +
|style="text-align: center;"|Scouting
|of Eagle Scout
 
|Reveals the targeted zone of 5 hex diameter.
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|Reveals a targeted zone 7 hexes in diameter.
 
|-
 
|-
 
|[[File:ofEffortlessMovement.png|center|50px]]
| style="text-align: center;"|Other
 
 
|Effortless Movement
|[[File:ofExtendedVision.png|center|50x50px]]
 
 
|style="text-align: center;"|Movement
|of Extended Vision
 
 
|Your next move costs 0 [[Sanity]].
|?
 
  +
This move may be cut short if interrupted by combat or natural disasters.
 
|-
 
|-
 
|[[File:ofExtendedVision.png|center|50px]]
| style="text-align: center;"|Movement
 
 
|Extended Vision
|[[File:ofEffortlessMovement.png|center|50x50px]]
 
  +
|style="text-align: center;"|Scouting
|of Effortless Movement
 
  +
|Reveals a extensive zone of terrain (~35 hexes in diameter) surrounding the explorer.
|Your next move costs zero Sanity.
 
This move may be interrupted by combat, and the rest of the trip will be at normal cost.
 
 
|-
 
|-
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|[[File:Tome Fertile Lands.png|none|thumb|55x55px]]
| style="text-align: center;"|Terrain
 
 
|Fertile Lands
|[[File:ofFertileLands.png|center|50x50px]]
 
 
|style="text-align: center;"|Terrain
|of Fertile Lands
 
  +
|Spreads slowly outward from the player changing the area to grass/forest [[terrain]], up to an area 16 hexes in diameter.
|Changes the areas next to the player into grass lands.
 
 
|-
 
|-
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|[[File:Tome Fire.png|none|thumb|55x55px]]
| style="text-align: center;"|Other
 
 
|Fire
|[[File:ofFire.png|center|50x50px]]
 
 
|style="text-align: center;"|Terrain
|of Fire
 
 
|Starts a fire.
 
|Starts a fire.
 
|-
 
|-
 
|[[File:ofWaterfallCreation.png|center|50px]]
| style="text-align: center;"|Movement
 
 
|Hill Creation
|[[File:ofTeleportation.png|center|50x50px]]
 
 
|style="text-align: center;"|Terrain
|of Teleportation
 
 
|Changes the targeted hex into a hill.
|Moves the expedition to one random hex around the targeted location. The targeted area have three hexes of radius and have a range of ten hexes away from the current position of the trek.
 
 
|-
 
|-
 
|[[File:ofExtendedVision.png|center|50px]]
| style="text-align: center;"|Movement
 
 
|Homebound
|[[File:ofRandomTeleportation.png|center|50x50px]]
 
 
|style="text-align: center;"|Movement
|of Random Teleportation
 
 
|Returns the party to their ship. Does not end the expedition. Does not function inside portals.
|Moves the expedition to a random location.
 
 
|-
 
|-
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|[[File:Tome Lake Creation.png|none|thumb|55x55px]]
| style="text-align: center;"|Other
 
 
|Lake Creation
|[[File:ofAbomination.png|center|50x50px]]
 
 
|style="text-align: center;"|Terrain
|of Abomination
 
  +
|Changes a target area 3 hexes in diameter into water.
|Randomly changes one of your [[Characters|companions]] into an [[abomination]].
 
 
|-
 
|-
 
|[[File:ofExtendedVision.png|center|50px]]
| style="text-align: center;"|Terrain
 
 
|Portal Traversal
|[[File:ofWaterDrain.png|center|50x50px]]
 
  +
|style="text-align: center;"|Location
|of Water Drain
 
  +
|Creates a [[portal]] within 2 hexes of the party's current position.
|Dries an area of up to 7 lake hexes
 
 
|-
 
|-
 
|[[File:ofRandomTeleportation.png|center|50px]]
| style="text-align: center;"|Terrain
 
 
|Random Teleportation
|[[File:ofLakeCreation.png|center|50x50px]]
 
 
|style="text-align: center;"|Movement
|of Lake Creation
 
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|Teleports the party instantly to a random spot on the map, including those not yet revealed.
|Changes randomly the areas next to the targeted hexes into water lakes.
 
 
|-
 
|-
 
|[[File:ofSpringsCreation.png|center|50px]]
| style="text-align: center;"|Movement
 
 
|Springs Creation
|[[File:ofExtendedVision.png|center|50x50px]]
 
  +
|style="text-align: center;"|Location,<br/>Terrain
|of Portal Traversal
 
 
|Creates a [[Healing Springs|Healing Spring]] (along with surrounding hill hexes) within 10 hexes for you to rest and heal wounds.
|Sends you through a portal(?)
 
 
|-
 
|-
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|[[File:ofSpringsCreation.png|center|50px]]
| style="text-align: center;"|Terrain
 
 
|Targeted Teleportation
|[[File:ofSpringsCreation.png|center|50x50px]]
 
 
|style="text-align: center;"|Movement
|of Springs Creation
 
  +
|Instantly moves the party to a selected revealed hex.
|Creates a [[Healing Springs]] nearby for you to rest at and heal your wounds.
 
Caution: it will not necessarily be created ''very'' close.
 
 
|-
 
|-
 
|[[File:ofWaterDrain.png|center|50px]]
| style="text-align: center;"|
 
 
|Water Drain
|[[File:ofWaterfallCreation.png|center|50x50px]]
 
 
|style="text-align: center;"|Terrain
|of Waterfall Creation
 
  +
|Dries up water with a target area 3 hexes in diameter. In [[Arctic (Biome)|Arctic]] [[Biome|worlds]], changes water into pack ice.
|Creates a Waterfall for you to rest at and heal your wounds.(?)
 
 
|-
 
|-
 
|[[File:ofWaterfallCreation.png|center|50px]]
| style="text-align: center;"|Terrain
 
 
|Waterfall Creation
|[[File:ofChasm.png|center|50x50px]]
 
  +
|style="text-align: center;"|Location,<br/>Terrain
|of Chasm
 
  +
|Creates a [[Waterfalls|Waterfall]] within 10 hexes for you to rest.
|Changes randomly the areas next to the targeted hexes into bottomless pits. The targeted area have three hexes of radius and have a range of ten hexes away from the current position of the trek.
 
 
|-
 
|-
 
|[[File:ofAbomination.png|center|50px]]
| style="text-align: center;"|Other
 
  +
|Wisdom
|[[File:ofWorldCreation.png|center|50x50px]]
 
 
|style="text-align: center;"|Companion
|of World Creation
 
  +
|Grants one full [[Exploration Points|Exploration Point]] for use in [[promoting]] [[companions]].
|Recreates the map.
 
 
|-
 
|-
 
|[[File:ofWorldCreation.png|center|50px]]
| style="text-align: center;"|Movement
 
 
|World Creation
|[[File:ofHomebound.png|center|50x50px]]
 
 
|style="text-align: center;"|Terrain
|of Homebound
 
  +
|Spreads slowly outward from the player's current position, restoring any altered land back to its original terrain. Especially useful in cleansing the disastrous effects from looting a [[shrine]].
|Returns the explorer to their ship. Does not end the expedition. Does not function inside portals - only refocuses camera on the portal back to the main map.
 
 
|}
 
|}
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== Tips ==
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* Though some tomes have very negative effects, they can still be used to help flee from aggroed mobs, as [[enemies]] can easily be blocked or even destroyed by harsh terrain.
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* Other negative tomes, such as those involving [[Abomination|abominations]] or [[Giant Spider Den|giant spider dens]], can be used to help unlock achievements or find [[Blood Crown|unique treasure]].
 
[[Category:Item]]
 
[[Category:Item]]
 
[[Category:Consumable]]
 
[[Category:Consumable]]
  +
[[Category:Weightless]]

Revision as of 12:39, 13 October 2019

A page that was ripped from an ancient tome. It is written in unearthly, alien letters, but for some reason you know you can read it.

Tome Pages are special items that can change the current expedition’s map and gameplay. These single-use consumables are spells and curses that can both help or hinder the player’s journey. Tomes can always be found in shaman huts, and rarely in shrines and caves. The Necronomicon has a chance to produce 1-3 tomes with each use.

Tome Pages have a value of 10 (+100% at Shaman Huts). They are weightless, meaning they don’t count towards the player’s carrying capacity.

NOTE: There are 4 pages that are retired and no longer appear in the game: Monster Den Creation, Mountain Creation, Teleportation (replaced by Random and Targeted Teleportation) and Unholy Travels. There is a glitch in the Hall of Fame collection that still shows these as "missing" items, but the Collector of Sorts achievement is still obtainable without them.

List of Tome Pages

Image

Tome of: Category Effect
OfAbomination
Abomination Companion Changes one random companion into an abomination.
OfChasm
Chasm Terrain Changes a target area 3 hexes in diameter into bottomless pits. Can be targeted up to 10 hexes away from the party's current position.
Tome Dry Land
Dry Lands Terrain Spreads slowly outward from the player changing the area into desert terrain, up to an area of ~10 hexes in diameter.
Tome Fire
Eagle Scout Scouting Reveals a targeted zone 7 hexes in diameter.
OfEffortlessMovement
Effortless Movement Movement Your next move costs 0 Sanity.

This move may be cut short if interrupted by combat or natural disasters.

OfExtendedVision
Extended Vision Scouting Reveals a extensive zone of terrain (~35 hexes in diameter) surrounding the explorer.
Tome Fertile Lands
Fertile Lands Terrain Spreads slowly outward from the player changing the area to grass/forest terrain, up to an area 16 hexes in diameter.
Tome Fire
Fire Terrain Starts a fire.
OfWaterfallCreation
Hill Creation Terrain Changes the targeted hex into a hill.
OfExtendedVision
Homebound Movement Returns the party to their ship. Does not end the expedition. Does not function inside portals.
Tome Lake Creation
Lake Creation Terrain Changes a target area 3 hexes in diameter into water.
OfExtendedVision
Portal Traversal Location Creates a portal within 2 hexes of the party's current position.
OfRandomTeleportation
Random Teleportation Movement Teleports the party instantly to a random spot on the map, including those not yet revealed.
OfSpringsCreation
Springs Creation Location,
Terrain
Creates a Healing Spring (along with surrounding hill hexes) within 10 hexes for you to rest and heal wounds.
OfSpringsCreation
Targeted Teleportation Movement Instantly moves the party to a selected revealed hex.
OfWaterDrain
Water Drain Terrain Dries up water with a target area 3 hexes in diameter. In Arctic worlds, changes water into pack ice.
OfWaterfallCreation
Waterfall Creation Location,
Terrain
Creates a Waterfall within 10 hexes for you to rest.
OfAbomination
Wisdom Companion Grants one full Exploration Point for use in promoting companions.
OfWorldCreation
World Creation Terrain Spreads slowly outward from the player's current position, restoring any altered land back to its original terrain. Especially useful in cleansing the disastrous effects from looting a shrine.

Tips

  • Though some tomes have very negative effects, they can still be used to help flee from aggroed mobs, as enemies can easily be blocked or even destroyed by harsh terrain.
  • Other negative tomes, such as those involving abominations or giant spider dens, can be used to help unlock achievements or find unique treasure.