Superstitious is a mental ailment present in some recruited companions, or obtained when travelling or resting at low Sanity. An afflicted character will lose Loyalty and eventually become Angry if a player interacts with Stone Circles, Tombs, Shrines and Stone Statues.
Like most mental ailments, it can be cured with a Green Mushroom, cleansing at a Shaman Hut, or with the random blessing of Pure Mind from a temple.
Mental | Acrophobia • Alcoholic • Angry • Cannibal • Claustrophobic • Cursed • Dendrophobia • Faithless (RIVALS only) • Kleptomania • Lepidopterophobia • Light Mental Exhaustion (RIVALS only) • Local • Medium Mental Exhaustion (RIVALS only) • Mercurial • Paranoid • Pyromaniac • Racist • Renounced • Sexist • Strong Mental Exhaustion (RIVALS only) • Superstitious |
Physical | Enemy Attention • Followed • Hallucinations • Hearing Loss • Infected Wound • Injured • Jungle Rot • Malaria • Overburden • Pneumonia • Rabies • Scurvy • Sprained Ankle • Strange Biting Mark • Viewing Loss |