Polar Stations are locations exclusive to Arctic worlds. All arctic expeditions start with these stations already revealed. There are always at least 2 present on each polar map, with larger expeditions having 3. The player can interact with a station in several ways:
  1. Trade items for general supplies and tickets.
  2. Pay 1 ticket to rest overnight, regaining 30 Sanity
  3. Pay 1 ticket to travel automatically via dog sled to any other station
  4. Stash up to 3 items to automatically be shipped to London at the end of the expedition.

Tips Edit

  • Tickets are always available to purchase in groups of 3, 7 and 15 at every polar station. These tickets do not expire and can be saved for future expeditions.
  • Stashes are independent to their specific station, so a map with 3 polar stations can stash up to 9 unique items or item stacks.
  • Stations have unique values attributed to certain items. For specific item values for bartering, see: Trader.
  • The explorer Roald Amundsen starts with 10 tickets.

Trivia Edit

Thule Station

Thule Station. Photo courtesy of Fandom

The polar stations have several references to John Carpenter's 1982 creature-feature The Thing, and its prequel that debuted in 2011. The polar stations resemble the real-life Thule Station that is featured in both films. One researcher character is called MacReady, the name of the protagonist from the original movie.

Though resting overnight at a polar station doesn't cause any negative effects, the group may hear terrible sounds at night, and the next morning may find that the researcher has been replaced with a new one, much like the events from the film.
General Arctic StockpileCamp SiteCave EntranceElephant GraveyardHealing SpringsLizard VillageMissionOasisOld CampPolar StationRaptor NestShaman HutShipShipwreckShrineSlaver CampStone OverhangStone StatueTombTrading CaravanVillageWaterfalls
Special AltarCenoteGiant Spider DenGolden PyramidGolden SealPortalStone CircleTemple
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