It is by far the simplest ailment to "cure", as simply removing enough items to bring the inventory back to capacity will remove the ailment. The player can remove extra weight by either throwing away the item(s) in a slot, or by using consumable item(s).
- Weightless items such as tome pages and animal teeth - don't count towards capacity and therefore don't impact this ailment.
- The penalty for being overburdened is the same no matter how many extra inventory slots are used. This means the ailment can be exploited by using a camp site, allowing the group to rest often enough to slowly and safely haul their excess inventory.
|Mental||Acrophobia • Alcoholic • Angry • Bipolar • Cannibal • Claustrophobic • Cursed • Dendrophobia • Kleptomania • Lepidopterophobia • Local • Paranoid • Pyromaniac • Racist • Renounced • Sexist • Superstitious|
|Physical||Enemy Attention • Followed • Hallucinations • Hearing Loss • Infected Wound • Injured • Jungle Rot • Malaria • Overburden • Pneumonia • Rabies • Scurvy • Sprained Ankle • Strange Biting Mark • Viewing Loss|