

Animal handlers are companions whose perks increase the capacity of all animal companions (except mounted ones), as well as the starting Standing of each expedition.
Once per expedition while camping, if their Loyalty is 2+, your Standing is 3+ and your party's Sanity is high, an animal handler may provide you a native trinket.
An animal handler who is recruited from a village will automatically be afflicted by the Local ailment.
May start with the following ailments: Superstitious (16.7%), Claustrophobic (11.1%), Sexist (11.1%), Kleptomania (5.6%), none (55.6%).
An animal handler is present in the starting parties of explorer Amelia Earhart and Roald Amundsen and secret explorer Sir Deddlee Endeavour.
Stats[]
| Lvl | Dice | Toughness |
|---|---|---|
| 1 | 4 | |
| 2 | 7 | |
| 3 | 10 | |
| 4 | 13 |
Tips[]
- Animal handlers greatly help in a pacifist strategy when paired with multiple pack animals, but provide little benefit alone.
- They are usually not well-suited to combat-based strategies because they aren't skilled in combat and their perk doesn't work on mounted animals. However, combining an animal handler with a pair of huskies can be a viable combat build, at least in the early to mid expeditions - indeed, Roald Amundsen's starting party consists of just that.
- They have a low carrying capacity themselves, and are not much help until leveled up.
Note[]
- A camping event may trigger when you have a native animal handler in your party, in which the animals will bond with the handler. According to the game files, this is supposed to raise their Loyalty. However, it actually has no effect because animals are unaffected by Loyalty.
Gallery[]
Like all human natives, animal handlers recruited during the game have a procedurally generated appearance and will share some elements (e.g. skin tone, jewelry, clothing) with other members of their tribe. Those already present at the start of the game use set graphics, as seen at the top of this article.
The animal handler accompanying Amundsen can have one of the following appearances:
Examples of procedurally generated animal handlers:
| Humanoid | London | Artist • Bedouin • British Soldier • Cook • Cultist • Diplomat James Sterling • Missionary • Mountain Trooper • Parsi Trader • Persian Translator • Sailor • Scottish Soldier • Tim Timster |
| Natives | Bedouin • Lizard Shaman • Lizard Warrior • Native Animal Handler • Native Scout • Native Shaman • Native Warrior | |
| Quest | Former Adventurer • Native Shaman (wife) | |
| Animal | Pack | Camel • Chasmosaurus • Donkey • Giant Tortoise • Parasaurolophus • Raptor • Water Buffalo |
| Combat | Arctic Wolf • Battle Tiger • Buckwheat • Hunting Dog • Husky • Gorilla • Hyena • Luis • Polar Bear • Pug • Sabertooth Tiger • Tiger • White Tiger | |
| Special | Abomination • Yeti | |
| Mods/RIVALS | Native Hunter • Scientific Assistant • Yakul |






