When resting in the open with a klepto, an event may occur in which they steal from another companion and an argument ensues. The player must choose who to side with, and whoever isn't supported will become Angry or even abandon the party.
A klepto may actually help in the Steal Idol quest. If the player fails to steal the idol because of a lack of the correct dice or a failed roll, a klepto companion will steal the idol for themselves. This is revealed after leaving the village, giving the player the choice to let them keep it or demand the idol for themselves. Taking the idol at this point reduces a klepto's loyalty.
|Mental||Acrophobia • Alcoholic • Angry • Bipolar • Cannibal • Claustrophobic • Cursed • Dendrophobia • Kleptomania • Lepidopterophobia • Local • Paranoid • Pyromaniac • Racist • Renounced • Sexist • Superstitious|
|Physical||Enemy Attention • Followed • Hallucinations • Hearing Loss • Infected Wound • Injured • Jungle Rot • Malaria • Overburden • Pneumonia • Rabies • Scurvy • Sprained Ankle • Strange Biting Mark • Viewing Loss|