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Jungle Fever is a temporary physical ailment that can effect both companions and explorers. It lasts for ~30 days, reducing health regeneration by 75% and therefore hampering one's ability to recover from injury. It also prevents the player from promoting a sick companion.

It can be acquired when traveling or resting at low Sanity. When resting in a village, a child villager may ask for a hug - allowing the hug has a chance of catching the fever, while refusing causes -1 Standing.

It can be cured by resting at Healing Springs or asking for healing at a Shaman Hut.

Mental AcrophobiaAlcoholicAngryCannibalClaustrophobicCursedDendrophobiaFaithless (RIVALS only) • KleptomaniaLepidopterophobiaLight Mental Exhaustion (RIVALS only) • LocalMedium Mental Exhaustion (RIVALS only) • MercurialParanoidPyromaniacRacistRenouncedSexistStrong Mental Exhaustion (RIVALS only) • Superstitious
Physical Enemy AttentionFollowedHallucinationsHearing LossInfected WoundInjuredJungle RotMalariaOverburdenPneumoniaRabiesScurvySprained AnkleStrange Biting MarkViewing Loss
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