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Curious Expedition features a very wide variety of items - some are tools necessary for the player's expedition to succeed; others bring fame or fortune; still others represent the magnificent, strange, magical and grotesque items a traveler might find in far-off, unexplored lands.

Many items can be useful in several ways; thus, they may appear in more than one category.

Trophies & Treasures[]

Items whose main purpose is to be returned to England and either donated to the Museum for Fame or auctioned for more Funds.

Cultural Artifacts[]

May be found for barter in villages, found as buried treasure, or looted from tombs or shrines.

Item Value Fame Funds Stack
GoldenAmulet
Golden Amulet 50 70 40 1
Golden Beauty-1
Golden Beauty 50 70 40 1
GoldenVase
Golden Bowl 50 70 40 1
GoldenCoin
Golden Coin 40 50 40 10
GoldenDagger
Golden Dagger 50 70 40 1
GoldenEagle
Golden Eagle 50 70 40 1
GoldenEarrings
Golden Earrings 40 50 40 10
GoldenEggplant
Golden Eggplant 50 70 10 1
GoldenGoblet
Golden Goblet 40 50 40 10
GoldenHead
Golden Head 40 50 40 10
GoldenLlama
Golden Llama 40 50 40 10
GoldenMask
Golden Mask 50 70 40 1
GoldenNecklace
Golden Necklace 40 50 40 10
GoldenOwlHead
Golden Owl Head 50 60 40 1
GoldenPlate
Golden Plate 50 70 40 1
GoldenSkull
Golden Skull 50 70 40 1
GoldenSlokra
Golden Slokra 50 70 40 1
GoldenStatue
Golden Statue 50 70 40 1
Goldene-Vase
Golden Vase 30 40 40 10
IdolStatue
Idol Statue 0 70 40 1
Jewels
Jewels 20 5 30 20
Mummy Icon
Mummy 10 100 40 1

Hunting Trophies[]

Taken from dead animals or found at a few locations. While valuable to sell back at London, traders around the world value them more than their Funds, so it is usually a good idea to sell to traders for essential good before selling back home.

Item Value Fame Funds Stack
AnimalTooth
Animal Tooth 10 2 5 20†
ArcticWolfPelt
Arctic Wolf Pelt 15 5 20 10
BirdFeather
Bird Feather 30 10 20 20
CrabPincer
Crab Pincer 30 20 20 5
CrocodileSkin
Crocodile Skin 5 30 10
ElephantTusk
Elephant Tusk 30 20 60 5
GorillaPaw
Gorilla Paw 20 2 20 10
HyenaPelt
Hyena Pelt 15 2 5 10
PantherPelt
Panther Pelt 20 5 20 10
PeltOfSnarfrattle
Pelt of Snarfrattle 10 20 10
Polar Bear Pelt
Polar Bear Pelt 20 20 30 10
RaptorSkin
Raptor Skin 30 20 40 20
Sabertooth tiger pelt Sabertooth Tiger Pelt 30 20 30 10
WalrusTooth
Sabertooth Tiger Tooth 30 20 30 10
ScorpionSting
Scorpion Sting 30 20 20 5
SpiderLeg
Spider Leg 10 5 20 10
TigerPelt
Tiger Pelt 20 5 20 10
TriceratopsHorn
Triceratops Horn 50 20 60 3
WalrusTooth
Walrus Tooth 20 20 20 10
WhiteTigerPelt
White Tiger Pelt ? 50 40 10
Yeti Paw
Yeti Paw 30 50 30 10

Scientific & Artistic Achievements[]

These items can be created by the explorer's party.

Item Value Fame Funds Stack
AnthropologicalStudies
Anthropological Studies 10 70 10 1
ButterflyCollection
Butterfly Collection 0 10 5 1
PaintingsSm
Painting Collection 10/15/25/45 10/20/30/50 5/10/20/30 1

Item does not consume weight capacity. All butterfly types add to the same collection.
All paintings of different values still stack and act as a single item during trading.

Weapons[]

Weapons add an extra die to combat. Many explorers begin the game with a weapon. These are also sometimes available for purchase at harbor in London, or at specific traders.

Item Value
HuntingRifle
Hunting Rifle 80
Loki gun
Loki Gun 80
Pistol
Pistol 50
Shotgun
Shotgun 80
Signature Pistol
Signature Pistol 80
SignatureRifle
Signature Rifle 140
Signature Shotgun
Signature Shotgun 140
TeslaGun
Tesla Gun 80
Whip-0
Whip 30

Quest Items[]

Item Quest
Claim Flag
Claim Flag
IdolStatue
Idol Statue
KonradsDecoration
Konrad's Decoration
Letter
Letter
MysteriousBox
Mysterious Box
PeltOfSnarfrattle
Pelt of Snarfrattle
TreasureMap
Scientist's Map

Consumables[]

One-use items, providing some kind of an instant bonus upon activation.

Health & Sanity[]

Image

Item Value Stack Effect
ChocolateRations
Chocolate Rations 10 20 +10 Sanity for each bar consumed.
CocaLeaves
Coca Leaves 5 20 +10 Sanity for each leaf consumed. Frequent side effects.
FirstAidKit
First Aid Kit 12 20 Heals most physical ailments affecting an explorer or companion.
CannedFood
Food Cans 5 20 +10 Sanity per use. Only a limited number may be eaten at once (until Sanity reaches 31-40).
GreenMushroom
Green Mushroom 10 20 Removes most mental ailments affecting an explorer or companion.
Mango
Mangos 5 10 +10 Sanity per use. Spoils very quickly
MiniPuppets
Mini Puppets 10 10 +10 Sanity per use. Puts nearby enemies to sleep for a day.
Muktuk
Muktuk 15 20 +15 Sanity per use.
NativeTrinket
Native Trinket 20 20 +3 Loyalty for the companion it's gifted to.
MeatSm
Prepared Animal Meat 5 20 +2/5/10/15 Sanity per use, depending on Cook level
PurpleMushroom
Purple Mushroom 10 20 +1 Loyalty for all companions for 20 days.

Removes the Angry ailment from any party member.

RedBerries
Red Berries 5 20 +5 Sanity, +1 Health for all party members.
RedMushroom
Red Mushroom 10 20 Heals most physical ailments affecting an explorer or companion. Chance of side effects.
Whiskey

Whisky

10/15 20 +20 Sanity per use. Risk getting Alcoholic ailment.

Base value is 15 at polar stations, 10 everywhere else.

YellowMushroom
Yellow Mushroom 10 20 Increases the carrying capacity of the trek by 1 during 4 legs.

Travel & Trading Aids[]

Image

Item Value Stack Effect
BlueMushroom
Blue Mushroom 10 20 Temporarily increases viewing distance. Chance of side effects.
ClimbingGear
Climbing Gear 10 20 Reduces the sanity cost for travel through hills. Also allows entry to elevated shrines.
ColorfulMarbles
Colorful Marbles 2 20 Provides trading leverage at +400% of their base value when bartered at villages and shaman huts.
CostonFlare
Coston Flare 5 20 Reveal a portion of the map. May accidentally start a fire.
Dynamite
Dynamite 10 20 Remove a nearby mountain.
EmptyCanvas
Empty Canvas 10 10 Allows a party's Artist to create a Painting.
Fireworks
Fireworks 5 10 Reduces all enemies' aggro chances to 0% for the duration of one leg of travel.
HornFlute
Horn Flute 5 20 Instrument: Temporarily reduces the aggro chance of un-aggroed animals in the area of effect to 0%.

De-arggos aggroed animals.

Machete
Machete 2 20 Converts jungle into grassland, thereby reducing the sanity cost for travel.
MetalCube
Metal Cube 10 10 Increases the time an explorer can spend in a portal world. Disables a shrine's curse when offered on a shrine altar.
RawMeat
Raw Meat 5 10 Provides trading leverage, or can be changed into prepared animal meat by a cook companion.
Rope
Rope 2 20 Reduces the sanity cost for travel through swamps. Also allows entry to elevated shrines.
Shovel
Shovel 5 5 Allows the player to dig for buried treasure.
Snowshoes
Snowshoe 1/2 20 Reduces the sanity cost for travel through snow.

Base value is 1 when selling, 2 when buying.

Ticket
Ticket 0 20 Used to travel between polar stations, or rest at one.
Torch
Torch 5 20 Used to safely explore caves.
TotemStick
Totem Stick 5 10 Temporarily reduces the aggro chance of un-aggroed enemies in the area of effect to 0%.

No effect on aggroed enemies.

VoodooDoll
Voodoo Doll 20 3 Curse your competitors. Stalls their progress for a few days.
Water
Water 0/1 20 Reduces the sanity cost for travel through the desert.

Base value is 0 when selling, 1 when buying.

WeatherBalloon
Weather Balloon 10 20 Reveals the closest unexplored location of interest in current region, and 6 tiles surrounding it.

Combat[]

One-use items that add a die in combat if used.

Image

Item Value Stack
Dynamite
Dynamite 10 20
ExtraBullets
Extra Bullets 8 20
MarkedBullets
Marked Bullets 1 5
Spear
Spear 8 5

Item does not consume weight capacity.

Tome Pages[]

Main article: Tome Pages.

Note: 4 pages are retired and no longer appear in the game: Monster Den Creation, Mountain Creation, Teleportation, and Unholy Travels.

Image

Tome of: Value Effect
OfAbomination
Abomination 10 Changes one random companion into an abomination.
OfChasm
Chasm 10 Changes a target area 3 hexes in diameter into bottomless pits. Can be targeted up to 10 hexes away from the party's current position.
Tome Dry Land
Dry Lands 10 Spreads slowly outward from the player changing the area into desert terrain, up to an area of ~10 hexes in diameter.
Tome Fire
Eagle Scout 10 Reveals a targeted zone 7 hexes in diameter.
OfEffortlessMovement
Effortless Movement 10 Your next move costs 0 Sanity.

This move may be cut short if interrupted by combat or natural disasters.

OfEffortlessMovement
Extended Vision 10 Reveals a extensive zone of terrain (~35 hexes in diameter) surrounding the explorer.
Tome Fertile Lands
Fertile Lands 10 Spreads slowly outward from the player changing the area to grass/forest terrain, up to an area 16 hexes in diameter.
Tome Fire
Fire 10 Starts a fire.
OfWaterfallCreation
Hill Creation 10 Changes the targeted hex into a hill.
OfExtendedVision
Homebound 10 Returns the party to their ship. Does not end the expedition. Does not function inside portals.
Tome Lake Creation
Lake Creation 10 Changes a target area 3 hexes in diameter into water.
OfExtendedVision
Portal Traversal 10 Creates a portal within 2 hexes of the party's current position.
OfRandomTeleportation
Random Teleportation 10 Teleports the party instantly to a random spot on the map, including those not yet revealed.
OfSpringsCreation
Springs Creation 10 Creates a Healing Spring (along with surrounding hill hexes) within 10 hexes for you to rest and heal wounds.
OfSpringsCreation
Targeted Teleportation 10 Instantly moves the party to a selected revealed hex.
OfWaterDrain
Water Drain 10 Dries up water with a target area 3 hexes in diameter. In Arctic worlds, changes water into pack ice.
OfWaterfallCreation
Waterfall Creation 10 Creates a Waterfall within 10 hexes for you to rest.
OfAbomination
Wisdom 10 Grants one full Exploration Point for use in promoting companions.
OfWorldCreation
World Creation 10 Spreads slowly outward from the player's current position, restoring any altered land back to its original terrain. Especially useful in cleansing the disastrous effects from looting a shrine.

Reusable Items[]

Image

Name Value Cooldown

(days)

Stack Effect
Abacus
Abacus 20 25 1 Reveals any nearby stone statues or stone circles.
CampSite
Camp Site 60 N/A 1 Creates a camp site where the party can rest to gain sanity. Don't forget to pack it back up after each use!
CrystalBall
Crystal Ball 85 30 1 Remove the fog from a nearby area.
Drums
Drums 30 10 1 Instrument: May be played every 10 days for +10 Sanity.
Necronomicon
Necronomicon 50 0 1 Has various effects, with each use costing immense amounts of Sanity.
PumpkinLantern
Pumpkin Lantern 30 0 20 An infinitely reusable light source used to explore caves safely.
Drums
Tuned Drums 40 10 1 Instrument: May be played every 10 days for +15 Sanity.

Passive Benefit[]

Image

Item Value Stack Effect
Amulet of yendor
Amulet of Yendor 80 1 Vibrates more the closer the player gets to a shrine or temple.
Binoculars
Binoculars 50 3 Increases viewing distance by 40%.
ButterflyNet
Butterfly Net Increases chance of finding butterflies by 10%.
EyeofHorus
Eye of Horus 85 1 Reveals locations on the map in a wide range around the explorer.
Sextant
Sextant 50 1 Increases reveal distance by 2. Points of interest can be revealed from further away.
SkullPendulum
Shrine Pendulum 20 1† Vibrates more the closer the player gets to a shrine.
Telescope
Telescope 50 3

Increases the chance to gain extra Exploration Points with each map discovery by 30%. Helps in saving for companion promotions.

SkullPendulum
Temple Pendulum 20 1† Vibrates more the closer the player gets a temple.
GoldenPendulum
Treasure Pendulum 20 1† Vibrates more the closer the player gets to buried treasure. Reveals treasure spots with a red X when traveling within 2 hexes.

Special[]

Unusual items, which work quite different than most of the common objects.

Image

Item Value Fame Funds Stack Note
BabyRaptor
Baby Dinosaur 50 N/A N/A 1 Eventually grows into a Raptor
BabyTortoise
Baby Tortoise 50 N/A N/A 1 Eventually grows into a Giant Tortoise
BloodCrown
Blood Crown ? 80 50 1 A powerful magical weapon only found in Corrupted worlds.
DinosaurSkull
Dinosaur Skull 50 50 60 1 If 'kept' in London, will open a new, prehistoric expedition location.
MoonStone
Moon Stone 20 - - 3 Used to unlock some golden pyramids at later stages.
MysteriousEggSm
Mysterious Egg 30 - - 1 Eventually hatches into a Baby Tortoise or Baby Raptor.
ObsidianMirror
Obsidian Mirror 85 - - 1 Clone one companion.
TreasureMap
Treasure Map 20 - - 1 Shows where to Shovel for buried treasure.

Item does not consume weight capacity.

Unsorted[]

These items are either unclassified or unverified.

Item Value Fame Funds Stack Effect
Cake
Cake Note: May be a lie.
Homo Ludens
Navigation Instruments
Drafting compass
Golden Drafting compass
Goniometer
Theodolite
Potion of stealth
Potion of travel
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