An Infected Wound is a physical ailment that occurs when an injury is left untreated, or when a party walks through treacherous terrain like fire or poison gas. Afflicted characters will not regenerate health, and will eventually die. Though this ailment can effect all explorers and companions (including animals), it will never cause death for an explorer.
Like injuries, this ailment can be cured with a First Aid Kit or Red Mushroom. Resting at a Healing Spring will turn this wound into an injury after one rest, and will cure the character completely after 2 rests.
|Mental||Acrophobia • Alcoholic • Angry • Bipolar • Cannibal • Claustrophobic • Cursed • Dendrophobia • Kleptomania • Lepidopterophobia • Local • Paranoid • Pyromaniac • Racist • Renounced • Sexist • Superstitious|
|Physical||Enemy Attention • Followed • Hallucinations • Hearing Loss • Infected Wound • Injured • Jungle Rot • Malaria • Overburden • Pneumonia • Rabies • Scurvy • Sprained Ankle • Strange Biting Mark • Vision Loss|