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Healing Springs are resting and healing locations where the trek can rest to regain Sanity and to heal injuries and infected wounds. One rest lasts 5 days and grants a total of 40 Sanity.

Resting overnight while under 30 sanity may trigger negative events. You may rest as many times as desired at the same spring.

General Arctic StockpileCamp SiteCave EntranceElephant GraveyardHealing SpringsLizard VillageMammoth GraveyardMissionOasisOld CampOutpost (RIVALS only) • Polar StationRaptor NestShaman HutShipShipwreckShrineSlaver CampStone OverhangStone StatueTombTrading CaravanVillageWaterfalls
Special AltarCenoteGiant Spider DenGolden PyramidGolden SealPortalStone CircleTemple
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