Biomes represent the different available regions that can be available during destination selection. Most biomes have unique terrain types, points of interest, and enemies. Before each expedition, the player is given the choice between 2-5 primary biomes:
Biome | Available Expeditions | Predominant terrain | Useful items | Notes |
---|---|---|---|---|
Jungle | 1 - 6* | jungle, river, swamps | machetes, rope (for swamps) | Only available for Expedition 6 if discovered as special world. |
Drylands | 1 - 6* | grass, jungle | machetes | Only available for Expedition 6 if discovered as special world. |
Desert | 2 - 5* | desert & mountains | water | Stark can always choose a Desert, even for Expedition 6. |
Arctic | 2 - 5 | snow, ice, sea, plateaus | snowshoes, climbing gear | |
Prehistoric | 6* | jungle, sulfur swamps, volcanoes | machetes, rope (for swamps), dynamite (to blow up volcanoes) | Only available for Expedition 6 unless discovered as special world. |
Corrupted | Special* | weapons or items for avoiding combat (e.g. flutes) | Event biome from fungal-cursed Shrine or appearance of a Corrupted World |
Portals transport you to a self-contained Prehistoric biome.
Giant Spider Dens can (very rarely) transport you to the elusive Corrupted World.