Angry Lizardpeople are an enemy group, most commonly spawned when the player reaches minimum (-10) Standing in a prehistoric or portal world. Their parties are composed of a mix of Lizard Scouts, Lizard Warriors And Lizard Shamans, from 3 to 8 Lizards in total.
Like their human counterparts, Lizard Warriors come with an endless supply of Spears that they will use every turn, making larger groups quite deadly. Lizard Shamans are also dangerous because they can heal the whole group during combat. Fortunately, the computer is not very smart when using dice and will often use suboptimal combos.
Angry Lizardpeople are automatically aggro'd and continuously spawn from their villages, never losing their aggro status and continuously chasing the party until destroyed.
Lizard Scout[]
Dice | Toughness |
---|---|
10 |
Lizard Warrior[]
Dice | Toughness |
---|---|
12 |
Lizard Shaman[]
Dice | Toughness |
---|---|
6 |
Occurrence[]
- Refusing to pay restitution to a group that has been following you will elicit a single attack from angry Lizardpeople. Such groups always consist of 3 Lizard warriors.
- Your standing falling to -10 will lock you out of all Lizard villages and they will all continually generate Angry Lizardpeople.
Loot[]
Defeating a party of angry Lizardpeople will yield a selection of item types typically found in village inventories. There will be one of the following per defeated Lizardperson, though some items are more likely to appear than others:
Common:
- 2 food items, selected randomly from the following:
- Mango (50% chance)
- Red Berries (25% chance)
- Coca Leaves (25% chance)
Average:
- Spear
- 2x Rope
- Horn Flute
- Torch
Uncommon:
- Red Mushroom
- Blue Mushroom
- Green Mushroom
- Yellow Mushroom
- random treasure item worth 50 Fame or 40 Funds
Notes[]
- Because these groups are typically triggered at minimum Standing and make villages inaccessible, their spawning renders the possibility of raising Standing impossible except through rare events.
- Angry Lizardpeople count as free-roaming creatures, and will decrease standing by 1 if killed.
- Angry Lizardpeople Scouts and Warriors use standard red dice rather than the special red dice used by Lizard Warrior and Lizard Shaman companions.
- Unlike Lizard Warriors and Lizard Shamans, Lizard Scouts cannot be recruited as companions.
Roaming | Abomination • Angry Lizardpeople • Angry Natives • Arctic Wolf • Crocodile • Elephant • Giant Bird • Giant Crab • Giant Scorpion • Giant Spider • Giant Walrus • Gorilla • Hyena • Panther • Polar Bear • Raptor • Sabertooth Tiger • Snarfrattle • Tiger • Triceratops • T-Rex (RIVALS only) • White Tiger • Zombie Pygmy |
Event | Abomination • Angry Lizardpeople • Angry Natives • Crocodile • Giant Spider • Gorilla • Hyena • Lt. Konrad • Mummy • Slaver • Tiger • Yeti |
Unused | Carnivorous Plant • Zombie |